Some tweets calling Ubisoft out on their bullshit.
Are you aware that the 4 male assassins are just reskins of the same skeleton? And are you aware of how much effort it takes to design a main character? And are you aware of how much effort it takes to then design the game around the fact that a male or female character could exist in the same spot at any time?
Example: Costumes. 4 male only characters with the same body? One costume. 2 male characters and 2 female characters? Two costumes. Double the work from the person(s) designing the costumes.
Example: Arrow (or in this case likely guns) shots. Four male characters who are the exact same except different colors? All hit detection, all shot trajectory, all arrows sticking out of their body can now be the same for every character. Female character added in? They have to alter the game code to the NPCs aim differently at female characters so the shots hit the same place. An arrow that would stick out of a male’s shoulder would end up hovering in mid air with a female character.
Example: Voice work. NPCs now have to be coded so they’re aware of a character’s gender. Voicework has to be done so “Get him” now has to also have a “Get her!” alternative.
Example: Animations. One male character copy/pasted? One set of animations. Female character added in? Double the animations, double the effort.
This isn’t bullshit. It is the fact that games have a budget. They have to stay under budget and on schedule. Adding female character options would, literally, double the voice acting, animation or mo-cap, costume design and art (both 2d and 3d) costs and time requirements.
Do these people even understand how games are made?
Little bit different when you realize that Ubisoft already had a working prototype of a female character that wasn’t far from completion and their own animators have said how many of the animations are reusable. Aveline and Connor share more of the same animation sequences than Connor and Edward do.
Not to mention costume work. If you’re sticking with both the Creed and the time frame, her costume wouldn’t be much different from the rest, and if anything most likely have her chest bound and flat. She’d look virtually identical in those clothes except the 4 variations of facial fuzz you get on the marvelously diverse white men that Ubisoft have so painstakingly designed so far.
God forbid they waste a nanosecond to represent half the population in a title called ‘Unity’.